![]() When everything is working, the game is a delight. Plus you will have to place watchtowers to expand your visible terrain and your available building space. Each level also has mineral deposits that you need to reach to mine certain materials, so you have to consider this when planning. You’ll soon get a good eye for exactly where you should place your orchards or your sheep farm, for instance, and exactly the best way to build your roads around a level. Once you do get a grasp of things it can become very satisfying to tinker with optimal layouts and building preferences, as to develop as quickly and efficiently as you can. ![]() Construct road, boat and train transport systems, harvest resources and set up production lines, discover new lands and battle for survival you’ll advance through three different ages as you build infrastructure for your colony You begin with just your Colony Ship and you expand your “empire” via building roads, harvesting resources, doing researches and such, therefore requiring a lot of micromanagement (nothing that should scare you). The game reminds me of Settlers and Anno series which is definitely an endorsement because Settlers and Anno are some of the best city-building and real-time strategy video game series. The Colonists is a lovely game by Codebyfire, a game where you have to build a new home for your team of robots as they begin a new life for themselves on a distant planet where they can fulfil their ultimate dream: to be human.
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